Simply Tiny Dungeon
A downloadable game for Windows
A simple game, my very first attempt at game development. Made in Godot 3.5.3
It's meant to be a roguelike dungeon crawler, procedural generated levels with a random walk, and using free assets, mostly from Kenney.nl
There's a help button in the main menu to explain how the game works, but simply beat enemies and find a portal. Press Space to just teleport to next level.
This game was made to meet a deadline, and was not expected to fully finish. I did want to finish this, but there wasn't enough time to give features, let alone polish.
Known issues and oddities :
- Inventory items doesn't stack
- Items can't be used
- There's only one item (Green potion)
- No currency and upgrade systems
- No "Game over" screen when dying (press Esc and quit to menu)
- Unthemed option menu parts
- Item containers (Chest, Barrels) can spawn on top of each other
- Item containers spawn partially in the wall
Status | Prototype |
Platforms | Windows |
Author | Dhipa-Ringi |
Genre | Role Playing |
Tags | Dungeon Crawler, keyboard-only, Procedural Generation, Prototype |
Download
Download
SimplyTinyDungeon_0.2.zip 17 MB
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